Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
lef_poulet_poinarde [2025/02/17 15:49] – [How We Play It] adminaccount | lef_poulet_poinarde [2025/03/02 00:30] (current) – [Variations/Extensions] adminaccount | ||
---|---|---|---|
Line 32: | Line 32: | ||
* **Riposte**: | * **Riposte**: | ||
* **All In**: This variant combines the **Remise** and **Riposte** variants in that a riposte may be made if and only if an attack is parried, and a second attack may be made if the first attack is parried. At speed, this will be chaos. | * **All In**: This variant combines the **Remise** and **Riposte** variants in that a riposte may be made if and only if an attack is parried, and a second attack may be made if the first attack is parried. At speed, this will be chaos. | ||
+ | |||
+ | Adding off-hand weapons: | ||
+ | |||
+ | * Since the method studied for off-hand weapons emphasises the off-hand weapon' | ||
+ | |||
===== Questions ===== | ===== Questions ===== | ||
Line 54: | Line 59: | ||
|Both attack at once. |Both lose. | | |Both attack at once. |Both lose. | | ||
- | For the Basic+Riposte game, the acoring table looksnlike | + | For the Basic+Riposte game, the acoring table looks like this. |
^Action | ^Action |